Can you playtest my fighting game?


A lot of changes happened since the last version. It's still admittedly very buggy but finally in a playable state. Details below.

v.02 changes:

  • fine-tuning controls for each character
  • remapped keys
  • refined attack animations
  • added fade-in effect at start of round
  • add variable injury effect
  • fixed: can't punch when walking
  • added "bounce" effect when landing
  • fixed bug: can't attack in mid-air
  • PS gamepad support
  • Second player support
  • Background music (for title screen, player select, rooftop stage)

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