Can you playtest my fighting game?
A lot of changes happened since the last version. It's still admittedly very buggy but finally in a playable state. Details below.
- fine-tuning controls for each character
- remapped keys
- refined attack animations
- added fade-in effect at start of round
- add variable injury effect
- fixed: can't punch when walking
- added "bounce" effect when landing
- fixed bug: can't attack in mid-air
- PS gamepad support
- Second player support
- Background music (for title screen, player select, rooftop stage)
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