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Kitty Comb
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Devlog
More organized, less messy
October 24, 2023
by
SOYBABY
# Updated Comb animation # Added keyboard controls: Spacebar | Enter to Comb # Organized arrangement of objects in grid instead of messy and random # Fine tuning of difficulty # Recolored sparkle effe...
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Tweaks galore
October 24, 2023
by
SOYBABY
There is actually fur instead of the random broken colored pixels for each item. Other tweaks include item animations, sfx changes, item drops when combed instead of sticking to the comb. A little bit...
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Revamped game mechanic
October 24, 2023
by
SOYBABY
Fixed gameplay mechanic to only allow comb to hold one item at a time—no more swiping across the entire screen to collect everything at once. Graphics have been revised. Testing new background music...
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Difficulty adjustments
October 23, 2023
by
SOYBABY
Made some refinements to the difficulty to make it easier and not impossible to advance after a few rounds. Also slight tweaks to the animation and sound fx. The game played in a browser automatically...
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Now with scorekeeping!
October 23, 2023
by
SOYBABY
Added scorekeeping system with cat paws...
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Kitty Comb is ready
October 22, 2023
by
SOYBABY
I've been making incremental updates since this morning that brought this up from a pointless prototype to a challenging time suck. None of the changes have been documented so I wanted to start now. T...
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