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Kitty Comb

← Return to Kitty Comb

Devlog

  • More organized, less messy
    October 24, 2023 by SOYBABY
    # Updated Comb animation # Added keyboard controls: Spacebar | Enter to Comb # Organized arrangement of objects in grid instead of messy and random # Fine tuning of difficulty # Recolored sparkle effe... Continue reading
  • Tweaks galore
    October 24, 2023 by SOYBABY
    There is actually fur instead of the random broken colored pixels for each item. Other tweaks include item animations, sfx changes, item drops when combed instead of sticking to the comb. A little bit... Continue reading
  • Revamped game mechanic
    October 24, 2023 by SOYBABY
    Fixed gameplay mechanic to only allow comb to hold one item at a time—no more swiping across the entire screen to collect everything at once. Graphics have been revised. Testing new background music... Continue reading
  • Difficulty adjustments
    October 23, 2023 by SOYBABY
    Made some refinements to the difficulty to make it easier and not impossible to advance after a few rounds. Also slight tweaks to the animation and sound fx. The game played in a browser automatically... Continue reading
  • Now with scorekeeping!
    October 23, 2023 by SOYBABY
    Added scorekeeping system with cat paws... Continue reading
  • Kitty Comb is ready
    October 22, 2023 by SOYBABY
    I've been making incremental updates since this morning that brought this up from a pointless prototype to a challenging time suck. None of the changes have been documented so I wanted to start now. T... Continue reading
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