(This is a demo originally made for metroidvania month jam & magic girl jam)


Keyboard Controls

A / D = Move Left / Right

W / S = Aim Up / Down

Enter = Attack

DualShock4 Gamepad Support

Up/Down/Left/Right = Move/Aim

ⓧ = Attack


Soundtrack composed by AIVA (Artificial Intelligence Virtual Artist): https://www.aiva.ai


Development log

Comments

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Why do the cats randomly go dormant and STAY dormant? There's no reliable way to get them back up, meaning some can stay invulnerable forever. This got me stuck less than two minutes into the game, unable to kill them, go past them, or even go backward past an invisible wall in the middle of the screen (I'm guessing one of your screen limits glitched), so I'm stuck on the right-hand side:

Also, what about this is a Metroidvania?

More bugs I need to fix. This is also sort of a prototype game jam game that I never finished. When you get to the end there is no boss. Does it always get stuck if you start over with a new game?

No offense, but I don't like the beat 'em up genre (I thought this game was gonna be a metroidvania), so I won't test the game again. That said, I'd imagine you can reproduce the screen limit bug by trying to go past each cat wave, then trying to go back once you hit the right side of the screen, and you'll eventually hit the part I got stuck in. You can also use my score in the screenshot as a guide for where it happened.

No problem. I'll try to recreate it

This was so much fun to play!

Thank you! 

Fun game. Great job! 

Thank you so much! I didn’t realize this video existed! I had updated it a bit but stepped away from it for a while. I will add some bosses and more levels in the future for sure. I’m working on another game at the moment. Would you like to try it when i have a playable version ready?

Certain cat was unreachable to kill, yet they can kill me. Why............?

Thanks for mentioning that. You're able to aim up/down but I'll have to see what I can do to improve that so they're easier to reach

Hiii. Here is my gameplay footage, that could probably help you understand what I encounter during my gameplay. Currently the video is still unlisted, and scheduled to be searchable by public on Thursday, 24 March 2022 at 1 PM (UTC+7).